miepzerino
2023-12-14 2c6614a90c8f415e03ae5067eeacda0ed6f82eae
1
2
3
4
5
6
7
8
9
10
11
using System.Collections;
using UnityEngine;
 
internal class AnimationStrings
{
    internal class Player
    {
        internal static string IsMoving = "IsMoving";
        internal static string IsFlying = "IsFlying";
    }
}