miepzerino
2025-03-31 33e2bca95d82f9e4d15772ade25f5faa6ff7c078
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
[System.Serializable]
public class Item : MonoBehaviour
{
    public string itemName;
    public Sprite itemIcon;
    public string itemDescription;
    public bool isStackable;
    public int maxStackSize = 1;
}