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|   | 
|   <h1 id="Flexalon_TransformUpdater" data-uid="Flexalon.TransformUpdater" class="text-break">Interface TransformUpdater | 
| </h1> | 
|   <div class="markdown level0 summary"><p>A transform updater determines how an object | 
| gets from its current position to the computed layout position.</p> | 
| </div> | 
|   <div class="markdown level0 conceptual"></div> | 
|   <h5 id="Flexalon_TransformUpdater_syntax">Syntax</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">public interface TransformUpdater</code></pre> | 
|   </div> | 
|   <h3 id="methods">Methods | 
| </h3> | 
|   <a id="Flexalon_TransformUpdater_PreUpdate_" data-uid="Flexalon.TransformUpdater.PreUpdate*"></a> | 
|   <h4 id="Flexalon_TransformUpdater_PreUpdate_Flexalon_FlexalonNode_" data-uid="Flexalon.TransformUpdater.PreUpdate(Flexalon.FlexalonNode)">PreUpdate(FlexalonNode)</h4> | 
|   <div class="markdown level1 summary"><p>Called before the layout system starts updating any transforms. | 
| Use this to capture the transform position.</p> | 
| </div> | 
|   <div class="markdown level1 conceptual"></div> | 
|   <h5 class="decalaration">Declaration</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">void PreUpdate(FlexalonNode node)</code></pre> | 
|   </div> | 
|   <h5 class="parameters">Parameters</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Name</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><a class="xref" href="Flexalon.FlexalonNode.html">FlexalonNode</a></td> | 
|         <td><span class="parametername">node</span></td> | 
|         <td><p>The node being updated.</p> | 
| </td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <a id="Flexalon_TransformUpdater_UpdatePosition_" data-uid="Flexalon.TransformUpdater.UpdatePosition*"></a> | 
|   <h4 id="Flexalon_TransformUpdater_UpdatePosition_Flexalon_FlexalonNode_UnityEngine_Vector3_" data-uid="Flexalon.TransformUpdater.UpdatePosition(Flexalon.FlexalonNode,UnityEngine.Vector3)">UpdatePosition(FlexalonNode, Vector3)</h4> | 
|   <div class="markdown level1 summary"><p>Called to update the position of the object.</p> | 
| </div> | 
|   <div class="markdown level1 conceptual"></div> | 
|   <h5 class="decalaration">Declaration</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">bool UpdatePosition(FlexalonNode node, Vector3 position)</code></pre> | 
|   </div> | 
|   <h5 class="parameters">Parameters</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Name</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><a class="xref" href="Flexalon.FlexalonNode.html">FlexalonNode</a></td> | 
|         <td><span class="parametername">node</span></td> | 
|         <td><p>The node being updated.</p> | 
| </td> | 
|       </tr> | 
|       <tr> | 
|         <td><span class="xref">UnityEngine.Vector3</span></td> | 
|         <td><span class="parametername">position</span></td> | 
|         <td><p>The computed local position of the object.</p> | 
| </td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <h5 class="returns">Returns</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><span class="xref">bool</span></td> | 
|         <td></td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <a id="Flexalon_TransformUpdater_UpdateRectSize_" data-uid="Flexalon.TransformUpdater.UpdateRectSize*"></a> | 
|   <h4 id="Flexalon_TransformUpdater_UpdateRectSize_Flexalon_FlexalonNode_UnityEngine_Vector2_" data-uid="Flexalon.TransformUpdater.UpdateRectSize(Flexalon.FlexalonNode,UnityEngine.Vector2)">UpdateRectSize(FlexalonNode, Vector2)</h4> | 
|   <div class="markdown level1 summary"><p>Called to update the rect of the object.</p> | 
| </div> | 
|   <div class="markdown level1 conceptual"></div> | 
|   <h5 class="decalaration">Declaration</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">bool UpdateRectSize(FlexalonNode node, Vector2 rect)</code></pre> | 
|   </div> | 
|   <h5 class="parameters">Parameters</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Name</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><a class="xref" href="Flexalon.FlexalonNode.html">FlexalonNode</a></td> | 
|         <td><span class="parametername">node</span></td> | 
|         <td><p>The node being updated.</p> | 
| </td> | 
|       </tr> | 
|       <tr> | 
|         <td><span class="xref">UnityEngine.Vector2</span></td> | 
|         <td><span class="parametername">rect</span></td> | 
|         <td><p>The computed rect of the object.</p> | 
| </td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <h5 class="returns">Returns</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><span class="xref">bool</span></td> | 
|         <td></td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <a id="Flexalon_TransformUpdater_UpdateRotation_" data-uid="Flexalon.TransformUpdater.UpdateRotation*"></a> | 
|   <h4 id="Flexalon_TransformUpdater_UpdateRotation_Flexalon_FlexalonNode_UnityEngine_Quaternion_" data-uid="Flexalon.TransformUpdater.UpdateRotation(Flexalon.FlexalonNode,UnityEngine.Quaternion)">UpdateRotation(FlexalonNode, Quaternion)</h4> | 
|   <div class="markdown level1 summary"><p>Called to update the rotation of the object.</p> | 
| </div> | 
|   <div class="markdown level1 conceptual"></div> | 
|   <h5 class="decalaration">Declaration</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">bool UpdateRotation(FlexalonNode node, Quaternion rotation)</code></pre> | 
|   </div> | 
|   <h5 class="parameters">Parameters</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Name</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><a class="xref" href="Flexalon.FlexalonNode.html">FlexalonNode</a></td> | 
|         <td><span class="parametername">node</span></td> | 
|         <td><p>The node being updated.</p> | 
| </td> | 
|       </tr> | 
|       <tr> | 
|         <td><span class="xref">UnityEngine.Quaternion</span></td> | 
|         <td><span class="parametername">rotation</span></td> | 
|         <td><p>The computed local rotation of the object.</p> | 
| </td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <h5 class="returns">Returns</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><span class="xref">bool</span></td> | 
|         <td></td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <a id="Flexalon_TransformUpdater_UpdateScale_" data-uid="Flexalon.TransformUpdater.UpdateScale*"></a> | 
|   <h4 id="Flexalon_TransformUpdater_UpdateScale_Flexalon_FlexalonNode_UnityEngine_Vector3_" data-uid="Flexalon.TransformUpdater.UpdateScale(Flexalon.FlexalonNode,UnityEngine.Vector3)">UpdateScale(FlexalonNode, Vector3)</h4> | 
|   <div class="markdown level1 summary"><p>Called to update the scale of the object.</p> | 
| </div> | 
|   <div class="markdown level1 conceptual"></div> | 
|   <h5 class="decalaration">Declaration</h5> | 
|   <div class="codewrapper"> | 
|     <pre><code class="lang-csharp hljs">bool UpdateScale(FlexalonNode node, Vector3 scale)</code></pre> | 
|   </div> | 
|   <h5 class="parameters">Parameters</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Name</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><a class="xref" href="Flexalon.FlexalonNode.html">FlexalonNode</a></td> | 
|         <td><span class="parametername">node</span></td> | 
|         <td><p>The node being updated.</p> | 
| </td> | 
|       </tr> | 
|       <tr> | 
|         <td><span class="xref">UnityEngine.Vector3</span></td> | 
|         <td><span class="parametername">scale</span></td> | 
|         <td><p>The computed local scale of the object.</p> | 
| </td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
|   <h5 class="returns">Returns</h5> | 
|   <table class="table table-bordered table-striped table-condensed"> | 
|     <thead> | 
|       <tr> | 
|         <th>Type</th> | 
|         <th>Description</th> | 
|       </tr> | 
|     </thead> | 
|     <tbody> | 
|       <tr> | 
|         <td><span class="xref">bool</span></td> | 
|         <td></td> | 
|       </tr> | 
|     </tbody> | 
|   </table> | 
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