miepzerino
2023-12-19 a0231b6896566ce8595d1e2cd5d26b6792867ece
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using System.Reflection;
using System;
using UnityEditor;
using UnityEngine;
 
namespace Assets.Scripts.Enums
{
    public enum AudioMixerGroupEnum
    {
        [StringValueAttribute("Music")]
        Music = 1,
        [StringValueAttribute("Player")]
        Player = 2,
        [StringValueAttribute("SFX")]
        SFX = 3,
    }
}