miepzerino
2023-12-19 a0231b6896566ce8595d1e2cd5d26b6792867ece
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
 
public class CharacterEvents : MonoBehaviour
{
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
}