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#48 added cache to map savefile
miepzerino
2025-04-06
a576c4a6edc69f703422ab289ee46b05011b9275
[Testing_Sandbox.git]
/
Assets
/
Scripts
/
Prefab
/
Drilling
/
Drillable.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Drillable : MonoBehaviour
{
public bool isDrillable = true;
}