miepzerino
2025-03-29 ad79d9ca49274cc660fc2030a071b24314f0f210
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
 
  <head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
    <title>Interface InputProvider
 | Flexalon 3D Layouts </title>
    <meta name="viewport" content="width=device-width">
    <meta name="title" content="Interface InputProvider
 | Flexalon 3D Layouts ">
    <meta name="generator" content="docfx ">
  
    <link rel="shortcut icon" href="images/favicon.svg">
    <link rel="stylesheet" href="styles/docfx.vendor.css">
    <link rel="stylesheet" href="styles/docfx.css">
    <link rel="stylesheet" href="styles/main.css">
    <meta property="docfx:navrel" content="tochead.html">
    <meta property="docfx:tocrel" content="toc.html">
  
  <meta property="docfx:rel" content="">
  
  </head>
  <body data-spy="scroll" data-target="#affix" data-offset="120">
    <div id="wrapper">
      <header>
 
        <nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
          <div class="container">
            <div class="navbar-header">
              <button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
                <span class="sr-only">Toggle navigation</span>
                <span class="icon-bar"></span>
                <span class="icon-bar"></span>
                <span class="icon-bar"></span>
              </button>
 
              <a class="navbar-brand" href="https://www.flexalon.com/">
                <img id="logo" class="svg" src="images/logo_32x32.png" alt="">
              </a>
            </div>
            <div class="collapse navbar-collapse" id="navbar">
              <form class="navbar-form navbar-right" role="search" id="search">
                <div class="form-group">
                  <input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
                </div>
              </form>
            </div>
          </div>
        </nav>
 
        <div class="subnav navbar navbar-default">
          <div class="container hide-when-search" id="breadcrumb">
            <ul class="breadcrumb">
              <li></li>
            </ul>
          </div>
        </div>
      </header>
      <div class="container body-content">
 
        <div id="search-results">
          <div class="search-list">Search Results for <span></span></div>
          <div class="sr-items">
            <p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
          </div>
          <ul id="pagination" data-first="First" data-prev="Previous" data-next="Next" data-last="Last"></ul>
        </div>
      </div>
      <div role="main" class="container body-content hide-when-search">
 
        <div class="sidenav hide-when-search">
          <a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
          <div class="sidetoggle collapse" id="sidetoggle">
            <div id="sidetoc"></div>
          </div>
        </div>
        <div class="article row grid-right">
          <div class="col-md-10">
            <article class="content wrap" id="_content" data-uid="Flexalon.InputProvider">
 
 
  <h1 id="Flexalon_InputProvider" data-uid="Flexalon.InputProvider" class="text-break">Interface InputProvider
</h1>
  <div class="markdown level0 summary"><p>Implement this interface and assign it to the Flexalon.InputProvider
to override how FlexalonInteractables receive input.</p>
</div>
  <div class="markdown level0 conceptual"></div>
  <h5 id="Flexalon_InputProvider_syntax">Syntax</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">public interface InputProvider</code></pre>
  </div>
  <h3 id="properties">Properties
</h3>
  <a id="Flexalon_InputProvider_Active_" data-uid="Flexalon.InputProvider.Active*"></a>
  <h4 id="Flexalon_InputProvider_Active" data-uid="Flexalon.InputProvider.Active">Active</h4>
  <div class="markdown level1 summary"><p>True if the input is active, e.g. button is being held down.</p>
</div>
  <div class="markdown level1 conceptual"></div>
  <h5 class="decalaration">Declaration</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">bool Active { get; }</code></pre>
  </div>
  <h5 class="propertyValue">Property Value</h5>
  <table class="table table-bordered table-striped table-condensed">
    <thead>
      <tr>
        <th>Type</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td><span class="xref">bool</span></td>
        <td></td>
      </tr>
    </tbody>
  </table>
  <a id="Flexalon_InputProvider_ExternalFocusedObject_" data-uid="Flexalon.InputProvider.ExternalFocusedObject*"></a>
  <h4 id="Flexalon_InputProvider_ExternalFocusedObject" data-uid="Flexalon.InputProvider.ExternalFocusedObject">ExternalFocusedObject</h4>
  <div class="markdown level1 summary"><p>In External Mode, the object that is currently being hovered or selected.</p>
</div>
  <div class="markdown level1 conceptual"></div>
  <h5 class="decalaration">Declaration</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">GameObject ExternalFocusedObject { get; }</code></pre>
  </div>
  <h5 class="propertyValue">Property Value</h5>
  <table class="table table-bordered table-striped table-condensed">
    <thead>
      <tr>
        <th>Type</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td><span class="xref">UnityEngine.GameObject</span></td>
        <td></td>
      </tr>
    </tbody>
  </table>
  <a id="Flexalon_InputProvider_InputMode_" data-uid="Flexalon.InputProvider.InputMode*"></a>
  <h4 id="Flexalon_InputProvider_InputMode" data-uid="Flexalon.InputProvider.InputMode">InputMode</h4>
  <div class="markdown level1 summary"></div>
  <div class="markdown level1 conceptual"></div>
  <h5 class="decalaration">Declaration</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">InputMode InputMode { get; }</code></pre>
  </div>
  <h5 class="propertyValue">Property Value</h5>
  <table class="table table-bordered table-striped table-condensed">
    <thead>
      <tr>
        <th>Type</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td><a class="xref" href="Flexalon.InputMode.html">InputMode</a></td>
        <td></td>
      </tr>
    </tbody>
  </table>
  <a id="Flexalon_InputProvider_Ray_" data-uid="Flexalon.InputProvider.Ray*"></a>
  <h4 id="Flexalon_InputProvider_Ray" data-uid="Flexalon.InputProvider.Ray">Ray</h4>
  <div class="markdown level1 summary"><p>In Raycast Mode, the ray to cast to determine what should be moved / hit.</p>
</div>
  <div class="markdown level1 conceptual"></div>
  <h5 class="decalaration">Declaration</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">Ray Ray { get; }</code></pre>
  </div>
  <h5 class="propertyValue">Property Value</h5>
  <table class="table table-bordered table-striped table-condensed">
    <thead>
      <tr>
        <th>Type</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td><span class="xref">UnityEngine.Ray</span></td>
        <td></td>
      </tr>
    </tbody>
  </table>
  <a id="Flexalon_InputProvider_UIPointer_" data-uid="Flexalon.InputProvider.UIPointer*"></a>
  <h4 id="Flexalon_InputProvider_UIPointer" data-uid="Flexalon.InputProvider.UIPointer">UIPointer</h4>
  <div class="markdown level1 summary"><p>In Raycast Mode, the screen-space position used to pick UI objects.</p>
</div>
  <div class="markdown level1 conceptual"></div>
  <h5 class="decalaration">Declaration</h5>
  <div class="codewrapper">
    <pre><code class="lang-csharp hljs">Vector3 UIPointer { get; }</code></pre>
  </div>
  <h5 class="propertyValue">Property Value</h5>
  <table class="table table-bordered table-striped table-condensed">
    <thead>
      <tr>
        <th>Type</th>
        <th>Description</th>
      </tr>
    </thead>
    <tbody>
      <tr>
        <td><span class="xref">UnityEngine.Vector3</span></td>
        <td></td>
      </tr>
    </tbody>
  </table>
</article>
          </div>
 
          <div class="hidden-sm col-md-2" role="complementary">
            <div class="sideaffix">
              <nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
                <h5>In This Article</h5>
                <div></div>
              </nav>
            </div>
          </div>
        </div>
      </div>
 
      <footer>
        <div class="grad-bottom"></div>
        <div class="footer">
          <div class="container">
            <span class="pull-right">
              <a href="#top">Back to top</a>
            </span>
      Flexalon 3D Layouts
      
          </div>
        </div>
      </footer>
    </div>
 
    
    
    
  </body>
</html>