using UnityEditor;
|
|
namespace Flexalon.Editor
|
{
|
[CustomEditor(typeof(FlexalonGridCell)), CanEditMultipleObjects]
|
public class FlexalonGridCellEditor : FlexalonComponentEditor
|
{
|
private SerializedProperty _column;
|
private SerializedProperty _row;
|
private SerializedProperty _layer;
|
|
void OnEnable()
|
{
|
_column = serializedObject.FindProperty("_column");
|
_row = serializedObject.FindProperty("_row");
|
_layer = serializedObject.FindProperty("_layer");
|
}
|
|
public override void OnInspectorGUI()
|
{
|
serializedObject.Update();
|
EditorGUILayout.PropertyField(_column);
|
EditorGUILayout.PropertyField(_row);
|
EditorGUILayout.PropertyField(_layer);
|
ApplyModifiedProperties();
|
}
|
}
|
}
|