miepzerino
2023-12-16 d95020b910bc69ab733f87d5d0238fe2d1164590
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using System.Reflection;
using System;
using UnityEditor;
using UnityEngine;
 
namespace Assets.Scripts.Enums
{
    public enum AudioMixerGroupEnum
    {
        [StringValue("Music")]
        Music = 1,
        [StringValue("Player")]
        Player = 2,
        [StringValue("SFX")]
        SFX = 3,
    }
}