miepzerino
2023-12-16 d95020b910bc69ab733f87d5d0238fe2d1164590
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using System.Reflection;
using System;
using UnityEditor;
using UnityEngine;
 
namespace Assets.Scripts.Enums
{
    public enum SoundName
    {
        None = 0,
        #region music
 
        MusicHappy,
 
        #endregion
 
        #region player sounds
 
        PlayerDeathSound,
        PlayerHit,
 
        #endregion
 
        #region SFX
 
        Money,
 
        #endregion
    }
}