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Added loading screen, moved tilemap generation to coroutine
miepzerino
2023-12-23
eab47305629d96d19626e10b649ba4247d1f55f5
[Testing_Sandbox.git]
/
ProjectSettings
/
TimeManager.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Maximum Allowed Timestep: 0.33333334
m_TimeScale: 1
Maximum Particle Timestep: 0.03