miepzerino
2023-12-25 fb7752427b32012b316872a3fb4e2554b0ca9b02
1
2
3
4
5
6
7
8
9
10
11
12
13
using Assets.Scripts.Enums;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
 
public class CharacterEvents : MonoBehaviour
{
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3> characterDrillingToPosition;
}