miepzerino
2025-04-01 ff3f9c75fccb3fbb7b882ec29e754e6135b53e60
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
using System.Reflection;
using System;
using UnityEditor;
using UnityEngine;
 
namespace Assets.Scripts.Enums
{
    public enum AudioMixerGroupEnum
    {
        [StringValueAttribute("Music")]
        Music = 1,
        [StringValueAttribute("Player")]
        Player = 2,
        [StringValueAttribute("SFX")]
        SFX = 3,
    }
}