miepzerino
2025-04-03 4f1ed3919b0ee3f89dbcbacf49990888a7d9274a
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,5 +9,6 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3> characterDrillingToPosition;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}