miepzerino
2023-12-23 0e4e85ff5aced814ae95b923ee94574ebaa112bb
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,4 +9,5 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3> characterDrillingToPosition;
}