miepzerino
2025-04-06 1ad7266ade6e7db1976436d4cd322dc72c20d4bb
Assets/Scripts/Managers/GameManager.cs
@@ -92,7 +92,7 @@
        Debug.Log("done async map loading");
        levelChanger.GetComponent<Animator>().SetBool("SceneLoading", false);
        //Initialize background tiles after the tilemap is loaded
        InitializeBackgroundTiles();
        //InitializeBackgroundTiles();
        GameLoaded();
    }
    public void GameLoaded()