miepzerino
2025-04-01 1f46626c1d98f37b1fdb65abf6f4dea271494689
Assets/Scripts/PauseMenu.cs
@@ -56,13 +56,14 @@
    public void OnResumeClicked()
    {
        GameManager.ResumeGame();
        ResumeWithMenu();
    }
    public void OnGameSaveClicked()
    {
        PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>();
        SaveSystem.SavePlayer(new SaveDataPlayer(playerController));
        Inventory playerInventory = GameObject.Find("Player").GetComponent<Inventory>();
        SaveSystem.SavePlayer(new SaveDataPlayer(playerController, playerInventory));
        GameManager gameManager= GameObject.Find("GameManager").GetComponent<GameManager>();
        SaveSystem.SaveMapState(new SaveDataMap(gameManager.destroyedTiles, gameManager.generateTileMap.seed.Value));
        animator.SetTrigger("GameSaved");