miepzerino
2023-12-27 318d2ec9f6a64d45ef44ae5dcfa6de04d2e710fe
Assets/Scripts/Managers/SettingsManager.cs
@@ -2,6 +2,7 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class SettingsManager : MonoBehaviour
{
@@ -22,4 +23,28 @@
    {
        SoundManager.instance.LoadAudioSettings();
    }
    public void SaveAudioSettings()
    {
        SoundManager.instance.SaveAudioSettings();
    }
    public void DiscardAudioSettings()
    {
        SoundManager.instance.DiscardAudioSettings();
    }
    public void ChangeMasterVolume(float _volume)
    {
        SoundManager.instance.ChangeMasterVolume(_volume);
    }
    public void ChangeMusicVolume(float _volume)
    {
        SoundManager.instance.ChangeMusicVolume(_volume);
    }
    public void ChangeSfxVolume(float _volume)
    {
        SoundManager.instance.ChangeSfxVolume(_volume);
    }
}