miepzerino
2023-12-25 3d9870b82513c2aeb474e2f131a61708d9046247
Assets/Scripts/Managers/GameManager.cs
@@ -129,12 +129,19 @@
        //Debug.Log(tilemap.HasTile(cellCoord));
        if (tilemap.HasTile(cellCoord))
        {
            if (tilemap.GetInstantiatedObject(cellCoord)?.GetComponent<Drillable>()?.isDrillable ?? false)
            {
            tilemap.SetTile(cellCoord, null);
            destroyedTiles.Add(cellCoord);
            Vector3 moveToPosition = grid.CellToWorld(cellCoord);
            moveToPosition.x += 0.5f;
            moveToPosition.y += 0.5f;
            CharacterEvents.characterDrillingToPosition.Invoke(moveToPosition);
                CharacterEvents.characterDrillingToPosition.Invoke(moveToPosition, drillDirection);
            }
            else
            {
                //CharacterEvents.characterDrillingToPositionAbort.Invoke(moveToPosition);
            }
        }
    }
    #endregion