miepzerino
2023-12-25 3d9870b82513c2aeb474e2f131a61708d9046247
Assets/Scripts/Managers/SettingsManager.cs
@@ -2,6 +2,7 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class SettingsManager : MonoBehaviour
{
@@ -22,4 +23,28 @@
    {
        SoundManager.instance.LoadAudioSettings();
    }
    public void SaveAudioSettings()
    {
        SoundManager.instance.SaveAudioSettings();
    }
    public void DiscardAudioSettings()
    {
        SoundManager.instance.DiscardAudioSettings();
    }
    public void ChangeMasterVolume(float _volume)
    {
        SoundManager.instance.ChangeMasterVolume(_volume);
    }
    public void ChangeMusicVolume(float _volume)
    {
        SoundManager.instance.ChangeMusicVolume(_volume);
    }
    public void ChangeSfxVolume(float _volume)
    {
        SoundManager.instance.ChangeSfxVolume(_volume);
    }
}