miepzerino
2025-04-02 3fea00d031beeb02207003b8e61f520bb7de590d
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,5 +9,6 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3> characterDrillingToPosition;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}