miepzerino
2023-12-15 448b5092206ccd9db760b00aeb9ab2233270bd6e
Assets/Scripts/TouchingDirections.cs
@@ -31,8 +31,8 @@
        set
        {
            _isGrounded = value;
            animator.SetBool(AnimationStrings.Player.IsGrounded, value);
            animator_rotor.SetBool(AnimationStrings.Player.IsGrounded, value);
            animator.SetBool(AnimationStrings.Player.isGrounded, value);
            animator_rotor.SetBool(AnimationStrings.Player.isGrounded, value);
        }
    }
@@ -45,8 +45,8 @@
        set
        {
            _isAtWall = value;
            animator.SetBool(AnimationStrings.Player.IsAtWall, value);
            animator_rotor.SetBool(AnimationStrings.Player.IsAtWall, value);
            animator.SetBool(AnimationStrings.Player.isAtWall, value);
            animator_rotor.SetBool(AnimationStrings.Player.isAtWall, value);
        }
    }
@@ -59,8 +59,8 @@
        set
        {
            _isAtCeiling = value;
            animator.SetBool(AnimationStrings.Player.IsAtCeiling, value);
            animator_rotor.SetBool(AnimationStrings.Player.IsAtCeiling, value);
            animator.SetBool(AnimationStrings.Player.isAtCeiling, value);
            animator_rotor.SetBool(AnimationStrings.Player.isAtCeiling, value);
        }
    }