miepzerino
2025-04-05 575af36b9ec3d3c39ffb027c13c5a9bd0b369f97
Assets/Scripts/Managers/GameManager.cs
@@ -92,7 +92,7 @@
        Debug.Log("done async map loading");
        levelChanger.GetComponent<Animator>().SetBool("SceneLoading", false);
        //Initialize background tiles after the tilemap is loaded
        InitializeBackgroundTiles();
        //InitializeBackgroundTiles();
        GameLoaded();
    }
    public void GameLoaded()