miepzerino
2025-04-07 6b1abe7afb9350a7890f6b893f59f72a3988aaab
Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,16 +7,20 @@
public class MainMenuManager : SettingsManager
{
    [SerializeField]
    public SceneAsset startGameScene;
    public LevelChanger levelChanger;
    private void Start()
    {
        SoundManager.instance.ChangeMusic(SoundName.MusicMainMenu);
    }
    public void StartGame()
    {
        SoundManager.instance.ChangeMusic(SoundName.MusicHappy);
        SceneManager.LoadScene(startGameScene.name);
        SaveSystem.isGameLoaded = false;
        levelChanger.FadeToScene("GameplayScene");
    }
    public void LoadGame()
    {
        SaveSystem.isGameLoaded = true;
        levelChanger.FadeToScene("GameplayScene");
    }
    public void EndGame()