miepzerino
2025-03-30 884103d805270bd776b7a485d9431401c0c05594
Assets/Scripts/Events/CharacterEvents.cs
@@ -1,3 +1,4 @@
using Assets.Scripts.Enums;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -7,4 +8,7 @@
{
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}