miepzerino
2025-03-29 ad79d9ca49274cc660fc2030a071b24314f0f210
Assets/Scripts/PauseMenu.cs
@@ -74,7 +74,9 @@
    public void OnGameSaveClicked()
    {
        PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>();
        SaveSystem.SavePlayer(playerController);
        SaveSystem.SavePlayer(new SaveDataPlayer(playerController));
        GameManager gameManager= GameObject.Find("GameManager").GetComponent<GameManager>();
        SaveSystem.SaveMapState(new SaveDataMap(gameManager.destroyedTiles, gameManager.generateTileMap.seed.Value));
        animator.SetTrigger("GameSaved");
    }