miepzerino
2025-04-05 ad8af928065a506d0d28f98d51222d7afa1f47e2
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,4 +9,6 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}