Assets/Scripts/Inventory/ItemUIScript.cs
@@ -31,7 +31,7 @@ gameObject.transform.Find("ItemIcon").GetComponent<Image>().sprite = inventorySlot.item.itemIcon; break; case ItemUIType.ItemDescription: gameObject.transform.Find("ItemDescriptionText").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemDescription; gameObject.transform.Find("ItemTextDescription").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemDescription; break; } }