miepzerino
2025-03-28 b7518b77da6511a396501b51b5046ed86ce8d98b
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,4 +9,6 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}