miepzerino
2025-04-02 d4552adc9ec0998725e663c47114e6836061ad2c
Assets/Scripts/Inventory/ItemUIScript.cs
@@ -1,4 +1,5 @@
using Assets.Scripts.Helpers;
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
@@ -33,7 +34,21 @@
                    UIHelper.UpdateItemMaxCountText(gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>(), inventorySlot.quantity, inventorySlot.item.maxStackSize);
                    break;
                case ItemUIType.ItemDescription:
                    gameObject.transform.Find("ItemTextDescription").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemDescription;
                    string description = $"<b>Description</b>\n{inventorySlot.item.itemDescription}\n";
                    GenerateableDatabase.Instance.TryGetGenerateables(inventorySlot.item.itemId, out var variants);
                    if (variants != null)
                    {
                        description += $"\n<b>Generation</b>";
                        foreach (var variant in variants)
                        {
                            if (variant.maxHeight > 0 || variant.minHeight > 0)
                            {
                                description += $"\nSpawns between Y: {variant.minHeight} - {variant.maxHeight}. Amount: {variant.dropRange}";
                            }
                        }
                    }
                    gameObject.transform.Find("ItemTextDescription").GetComponent<TextMeshProUGUI>().text = description;
                    break;
            }
        }