Assets/Objects/HealthPickup.prefab @@ -100,6 +100,7 @@ m_EditorClassIdentifier: healthRestore: 20 spinRotatationSpeed: {x: 0, y: 180, z: 0} soundName: 4 --- !u!58 &7542207600701139278 CircleCollider2D: m_ObjectHideFlags: 0