miepzerino
2023-12-16 d95020b910bc69ab733f87d5d0238fe2d1164590
Assets/Scripts/PlayerController.cs
@@ -159,9 +159,14 @@
        }
    }
    public void TakeDamage(int damage)
    {
        health.Hit(damage);
    }
    public void TakeFallDamage(int fallDamage)
    {
        health.Hit(fallDamage);
        TakeDamage(fallDamage);
    }
    //public void OnRun(InputAction.CallbackContext context)