Assets/Scripts/Enums/SoundNames.cs
@@ -10,20 +10,24 @@ None = 0, #region music MusicHappy, MusicHappy = 1, MusicMainMenu = 8, #endregion #region player sounds PlayerDeathSound, PlayerHit, PlayerDeathSound = 2, PlayerHit = 3, #endregion #region SFX Money, Money = 4, ButtonOnHover = 5, ButtonOnClick = 6, ButtonOnSave = 7, #endregion }