miepzerino
2023-12-29 f684297232dcade5775d94f05a59de159e63bd2f
Assets/Scripts/Pickup.cs
@@ -24,7 +24,7 @@
            if (damageable.Heal(healthRestore))
            {
                SoundManager.instance.PlaySoundAtPoint(gameObject, soundName);
                Destroy(gameObject);
                Destroy(transform.parent.gameObject);
            }
        }
    }