miepzerino
2023-12-15 8139cd89a52559cdd906cd5866dcc55dbd7003a7
Assets/Scripts/AnimationStrings.cs
New file
@@ -0,0 +1,18 @@
using System.Collections;
using UnityEngine;
internal class AnimationStrings
{
    internal class Player
    {
        internal static string isMoving = "IsMoving";
        internal static string isFlying = "IsFlying";
        internal static string isGrounded = "IsGrounded";
        public static string isAtWall = "IsAtWall";
        public static string isAtCeiling = "IsAtCeiling";
    }
    public static string isAlive = "IsAlive";
    public static string canMove = "CanMove";
}