From 026c01967d1ac180accca3b4e458cb9455487b21 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Fri, 15 Dec 2023 20:10:05 +0000
Subject: [PATCH] Added fall damage

---
 Assets/Scripts/PlayerController.cs |   32 +++++++++++++++++++++++++++++++-
 1 files changed, 31 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
index 4bf68d8..f918a23 100644
--- a/Assets/Scripts/PlayerController.cs
+++ b/Assets/Scripts/PlayerController.cs
@@ -8,6 +8,8 @@
 {
     public float moveSpeed = 5f;
     public float maxFallSpeed = -20f;
+    public float maxFallSpeedDamge = -10f;
+    private float maxFallSpeedCurrent = 0f;
     Vector2 moveInput;
 
     Rigidbody2D rb;
@@ -15,6 +17,7 @@
     Animator animator_rotor;
     public GameObject rotorGO;
     TouchingDirections touchingDirections;
+    Damageable health;
 
     [SerializeField]
     private bool _isMoving;
@@ -56,7 +59,9 @@
         }
     }
 
-    public bool CanMove { get
+    public bool CanMove
+    {
+        get
         {
             return animator.GetBool(AnimationStrings.canMove);
         }
@@ -70,6 +75,7 @@
         animator = GetComponent<Animator>();
         animator_rotor = rotorGO.GetComponent<Animator>();
         touchingDirections = GetComponent<TouchingDirections>();
+        health = GetComponent<Damageable>();
     }
 
     private void FixedUpdate()
@@ -98,6 +104,25 @@
             {
                 // moving upwards no falling
                 rb.velocity = new Vector2(moveInput.x * moveSpeed, (moveInput.y * moveSpeed));
+            }
+        }
+        if (touchingDirections.IsGrounded)
+        {
+            if (maxFallSpeedCurrent < maxFallSpeedDamge)
+            {
+                TakeFallDamage(Math.Abs((int)maxFallSpeedCurrent));
+                maxFallSpeedCurrent = 0;
+            }
+        }
+        else if (IsFlying)
+        {
+            maxFallSpeedCurrent = rb.velocity.y;
+        }
+        else
+        {
+            if (maxFallSpeedCurrent > rb.velocity.y)
+            {
+                maxFallSpeedCurrent = rb.velocity.y;
             }
         }
     }
@@ -134,6 +159,11 @@
         }
     }
 
+    public void TakeFallDamage(int fallDamage)
+    {
+        health.Hit(fallDamage);
+    }
+
     //public void OnRun(InputAction.CallbackContext context)
     //{
     //    if (context.started) // Button pressed

--
Gitblit v1.9.3