From 034ed30da10c2117e9c2507ed1fef3cab43ee79c Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Wed, 02 Apr 2025 08:56:56 +0000 Subject: [PATCH] #36 load all items into itemDatabase on startup --- Assets/Scripts/Events/CharacterEvents.cs | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Events/CharacterEvents.cs b/Assets/Scripts/Events/CharacterEvents.cs index 616086a..2e71dad 100644 --- a/Assets/Scripts/Events/CharacterEvents.cs +++ b/Assets/Scripts/Events/CharacterEvents.cs @@ -1,3 +1,4 @@ +using Assets.Scripts.Enums; using System.Collections; using System.Collections.Generic; using UnityEngine; @@ -7,4 +8,7 @@ { public static UnityAction<GameObject, int> characterDamaged; public static UnityAction<GameObject, int> characterHealed; + public static UnityAction<ContactPoint2D, DrillDirection> characterDrill; + public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition; + public static UnityAction characterDrillingToPositionAbort; } -- Gitblit v1.9.3