From 034ed30da10c2117e9c2507ed1fef3cab43ee79c Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Wed, 02 Apr 2025 08:56:56 +0000 Subject: [PATCH] #36 load all items into itemDatabase on startup --- Assets/Scripts/Inventory/InventoryDisplay.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/Inventory/InventoryDisplay.cs b/Assets/Scripts/Inventory/InventoryDisplay.cs index 8036296..0b2690b 100644 --- a/Assets/Scripts/Inventory/InventoryDisplay.cs +++ b/Assets/Scripts/Inventory/InventoryDisplay.cs @@ -230,7 +230,7 @@ private void UpdateItemContentList() { - TextMeshProHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize); + UIHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize); // First, deactivate all existing itemUIs itemUIs.ForEach(itemUI => itemUI.SetActive(false)); -- Gitblit v1.9.3