From 07fdedc8529dadd02c0b0940dc38f8a00e93c0a0 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Tue, 19 Dec 2023 16:32:13 +0000 Subject: [PATCH] Added scene fade in/out --- Assets/Scripts/PlayerController.cs | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index dc4a8ac..8480803 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -79,8 +79,8 @@ health = GetComponent<Damageable>(); if (SaveSystem.isGameLoaded) { - GameObject uiManager = GameObject.Find("UIManager"); - uiManager.GetComponent<UIManager>().GameLoaded(); + GameObject uiManager = GameObject.Find("GameManager"); + uiManager.GetComponent<GameManager>().GameLoaded(); SaveData save = SaveSystem.LoadPlayer(); health.MaxHealth = save.maxHealth; health.Health = save.health; -- Gitblit v1.9.3