From 07fdedc8529dadd02c0b0940dc38f8a00e93c0a0 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Tue, 19 Dec 2023 16:32:13 +0000
Subject: [PATCH] Added scene fade in/out

---
 Assets/Scripts/PlayerController.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
index dc4a8ac..8480803 100644
--- a/Assets/Scripts/PlayerController.cs
+++ b/Assets/Scripts/PlayerController.cs
@@ -79,8 +79,8 @@
         health = GetComponent<Damageable>();
         if (SaveSystem.isGameLoaded)
         {
-            GameObject uiManager = GameObject.Find("UIManager");
-            uiManager.GetComponent<UIManager>().GameLoaded();
+            GameObject uiManager = GameObject.Find("GameManager");
+            uiManager.GetComponent<GameManager>().GameLoaded();
             SaveData save = SaveSystem.LoadPlayer();
             health.MaxHealth = save.maxHealth;
             health.Health = save.health;

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