From 0f43d3a24a26435c5805261af40880cb96bdc9f2 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sun, 06 Apr 2025 16:38:43 +0000 Subject: [PATCH] #48 added chunk caching --- Assets/Scripts/Managers/MainMenuManager.cs | 9 +++------ 1 files changed, 3 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/Managers/MainMenuManager.cs b/Assets/Scripts/Managers/MainMenuManager.cs index bdfc1e7..6e2af25 100644 --- a/Assets/Scripts/Managers/MainMenuManager.cs +++ b/Assets/Scripts/Managers/MainMenuManager.cs @@ -7,8 +7,7 @@ public class MainMenuManager : SettingsManager { - [SerializeField] - public SceneAsset startGameScene; + public LevelChanger levelChanger; private void Start() { SoundManager.instance.ChangeMusic(SoundName.MusicMainMenu); @@ -16,14 +15,12 @@ public void StartGame() { SaveSystem.isGameLoaded = false; - SoundManager.instance.ChangeMusic(SoundName.MusicHappy); - SceneManager.LoadScene(startGameScene.name); + levelChanger.FadeToScene("GameplayScene"); } public void LoadGame() { SaveSystem.isGameLoaded = true; - SoundManager.instance.ChangeMusic(SoundName.MusicHappy); - SceneManager.LoadScene(startGameScene.name); + levelChanger.FadeToScene("GameplayScene"); } public void EndGame() -- Gitblit v1.9.3