From 18e2f5b45ab0be301f0973b8cf6df714c2d05f7c Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Fri, 04 Apr 2025 18:43:10 +0000 Subject: [PATCH] #37 set background to character position on load --- Assets/Prefabs/UI/ItemUI.prefab | 61 ++++++++++++++++++++++++++++++ 1 files changed, 60 insertions(+), 1 deletions(-) diff --git a/Assets/Prefabs/UI/ItemUI.prefab b/Assets/Prefabs/UI/ItemUI.prefab index 25f99f1..1b49567 100644 --- a/Assets/Prefabs/UI/ItemUI.prefab +++ b/Assets/Prefabs/UI/ItemUI.prefab @@ -12,6 +12,8 @@ - component: {fileID: 7567492242401966963} - component: {fileID: 3595669150549702758} - component: {fileID: 4539871696051037875} + - component: {fileID: 6097422381394106856} + - component: {fileID: 5755656717305505260} m_Layer: 5 m_Name: ItemUI m_TagString: Untagged @@ -96,6 +98,63 @@ m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 +--- !u!114 &6097422381394106856 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536595002982607090} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.6698113, g: 0.6698113, b: 0.6698113, a: 1} + m_PressedColor: {r: 0.4056604, g: 0.4056604, b: 0.4056604, a: 1} + m_SelectedColor: {r: 0.6886792, g: 0.6886792, b: 0.6886792, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Selected + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 3979763182058059211} + m_OnClick: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &5755656717305505260 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536595002982607090} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 519c952913e3ff344a7b23eb0020d6ca, type: 3} + m_Name: + m_EditorClassIdentifier: + itemUIType: 0 --- !u!1 &4844031224436336669 GameObject: m_ObjectHideFlags: 0 @@ -416,7 +475,7 @@ m_Sprite: {fileID: 21300000, guid: ee4fb235c7b0280489a009cd8810dfd7, type: 3} m_Type: 1 m_PreserveAspect: 0 - m_FillCenter: 1 + m_FillCenter: 0 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 -- Gitblit v1.9.3