From 1d74f3204692bb69aabf3c57fbdf4601a31a311f Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sat, 16 Dec 2023 18:32:11 +0000
Subject: [PATCH] Added audio manager + sound effects

---
 Assets/Scenes/GameplayScene.unity |   88 +++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 87 insertions(+), 1 deletions(-)

diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index 1d1ccea..a44ff0c 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -1021,6 +1021,87 @@
   m_EditorClassIdentifier: 
   cam: {fileID: 519420031}
   followTarget: {fileID: 254538002}
+--- !u!1 &1133766433
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1133766435}
+  - component: {fileID: 1133766434}
+  m_Layer: 0
+  m_Name: AudioManager
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!114 &1133766434
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1133766433}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: f0d274748e889294e96220fff1d8a8d7, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  audioMixer: {fileID: 24100000, guid: 0d8b5fa876a1f694babe962a9ef9a4a1, type: 2}
+  volMaster: 0.5
+  volMusic: 0.5
+  volSFX: 0.5
+  sounds:
+  - name: MusicHappy
+    clip: {fileID: 8300000, guid: 7003df9618c25a2469a053e1b6887b7e, type: 3}
+    mixerGroup: 1
+    volume: 0.016
+    pitch: 1
+    randomVolume: 0
+    randomPitch: 0
+    loop: 1
+  - name: PlayerDeathSound
+    clip: {fileID: 8300000, guid: 2c515a2b0290e94478bb9d181223a774, type: 3}
+    mixerGroup: 2
+    volume: 0.699
+    pitch: 1
+    randomVolume: 0
+    randomPitch: 0
+    loop: 0
+  - name: PlayerHit
+    clip: {fileID: 8300000, guid: a56db7bda08a296458a6841eff8a58c5, type: 3}
+    mixerGroup: 2
+    volume: 0.699
+    pitch: 1.5
+    randomVolume: 0.5
+    randomPitch: 0.5
+    loop: 0
+  - name: Money
+    clip: {fileID: 8300000, guid: 3a1b4e297698d49418effa2c18e862b7, type: 3}
+    mixerGroup: 3
+    volume: 0.699
+    pitch: 1.5
+    randomVolume: 0.5
+    randomPitch: 0.5
+    loop: 0
+--- !u!4 &1133766435
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1133766433}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: -10}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &1235149190
 GameObject:
   m_ObjectHideFlags: 0
@@ -2989,7 +3070,7 @@
   m_GameObject: {fileID: 1919262556}
   m_Enabled: 1
   m_Density: 1
-  m_Material: {fileID: 0}
+  m_Material: {fileID: 6200000, guid: 731d980efffd4db499a16caeed248425, type: 2}
   m_IncludeLayers:
     serializedVersion: 2
     m_Bits: 0
@@ -3401,6 +3482,10 @@
     serializedVersion: 3
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 2350719025294399868, guid: c220ec455fce341408d66d880b464cad, type: 3}
+      propertyPath: healSound
+      value: 
+      objectReference: {fileID: 8300000, guid: 3a1b4e297698d49418effa2c18e862b7, type: 3}
     - target: {fileID: 2368348636056148999, guid: c220ec455fce341408d66d880b464cad, type: 3}
       propertyPath: m_LocalPosition.x
       value: 0
@@ -3464,3 +3549,4 @@
   - {fileID: 1406521045}
   - {fileID: 75655679957548990}
   - {fileID: 1409843026}
+  - {fileID: 1133766435}

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