From 1f46626c1d98f37b1fdb65abf6f4dea271494689 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Tue, 01 Apr 2025 15:53:40 +0000
Subject: [PATCH] fixed ruletileset

---
 Assets/Scripts/PauseMenu.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs
index 7227f6f..75664f1 100644
--- a/Assets/Scripts/PauseMenu.cs
+++ b/Assets/Scripts/PauseMenu.cs
@@ -56,13 +56,14 @@
 
     public void OnResumeClicked()
     {
-        GameManager.ResumeGame();
+        ResumeWithMenu();
     }
 
     public void OnGameSaveClicked()
     {
         PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>();
-        SaveSystem.SavePlayer(new SaveDataPlayer(playerController));
+        Inventory playerInventory = GameObject.Find("Player").GetComponent<Inventory>();
+        SaveSystem.SavePlayer(new SaveDataPlayer(playerController, playerInventory));
         GameManager gameManager= GameObject.Find("GameManager").GetComponent<GameManager>();
         SaveSystem.SaveMapState(new SaveDataMap(gameManager.destroyedTiles, gameManager.generateTileMap.seed.Value));
         animator.SetTrigger("GameSaved");

--
Gitblit v1.9.3