From 24253ea93a51232da89a429aa4964578446bca44 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Fri, 15 Dec 2023 23:10:11 +0000
Subject: [PATCH] Added floating damage/health text

---
 Assets/Scripts/Damageable.cs |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Damageable.cs b/Assets/Scripts/Damageable.cs
index d5ae844..2b2fcf6 100644
--- a/Assets/Scripts/Damageable.cs
+++ b/Assets/Scripts/Damageable.cs
@@ -32,6 +32,8 @@
         {
             if (value > MaxHealth)
             {
+
+                Debug.Log("Warum?");
                 _health = MaxHealth;
             }
             else
@@ -85,6 +87,8 @@
         {
             Health -= damage;
             isInvincible = true;
+
+            CharacterEvents.characterDamaged.Invoke(gameObject, damage);
         }
     }
 }

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