From 318d2ec9f6a64d45ef44ae5dcfa6de04d2e710fe Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Wed, 27 Dec 2023 20:21:18 +0000 Subject: [PATCH] Fix stop rotate while drilling --- Assets/Scripts/StateMachine/PlayOneShotBehaviour.cs | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/StateMachine/PlayOneShotBehaviour.cs b/Assets/Scripts/StateMachine/PlayOneShotBehaviour.cs index b032804..9f35227 100644 --- a/Assets/Scripts/StateMachine/PlayOneShotBehaviour.cs +++ b/Assets/Scripts/StateMachine/PlayOneShotBehaviour.cs @@ -1,10 +1,11 @@ +using Assets.Scripts.Enums; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayOneShotBehaviour : StateMachineBehaviour { - public string audioClipName; + public SoundName audioClipName; public bool playOnEnter = true, playOnExit = false, playAfterDelay = false; // Delayed sound timer -- Gitblit v1.9.3