From 3d9870b82513c2aeb474e2f131a61708d9046247 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Mon, 25 Dec 2023 23:19:58 +0000 Subject: [PATCH] Added drillable prefab to tilemap --- Assets/Scripts/Managers/MainMenuManager.cs | 7 +++---- 1 files changed, 3 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/Managers/MainMenuManager.cs b/Assets/Scripts/Managers/MainMenuManager.cs index bdfc1e7..2b2cb0d 100644 --- a/Assets/Scripts/Managers/MainMenuManager.cs +++ b/Assets/Scripts/Managers/MainMenuManager.cs @@ -9,6 +9,7 @@ { [SerializeField] public SceneAsset startGameScene; + public LevelChanger levelChanger; private void Start() { SoundManager.instance.ChangeMusic(SoundName.MusicMainMenu); @@ -16,14 +17,12 @@ public void StartGame() { SaveSystem.isGameLoaded = false; - SoundManager.instance.ChangeMusic(SoundName.MusicHappy); - SceneManager.LoadScene(startGameScene.name); + levelChanger.FadeToScene(startGameScene.name); } public void LoadGame() { SaveSystem.isGameLoaded = true; - SoundManager.instance.ChangeMusic(SoundName.MusicHappy); - SceneManager.LoadScene(startGameScene.name); + levelChanger.FadeToScene(startGameScene.name); } public void EndGame() -- Gitblit v1.9.3