From 474252bdfe25f5491679e181938fe2ea850132f4 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Mon, 18 Dec 2023 01:13:40 +0000 Subject: [PATCH] Added pausing + menu, Overhauled soundmanager + menu handling --- Assets/Scripts/Managers/SoundManager.cs | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/SoundManager.cs b/Assets/Scripts/Managers/SoundManager.cs similarity index 97% rename from Assets/Scripts/SoundManager.cs rename to Assets/Scripts/Managers/SoundManager.cs index a3b8107..e4f61a9 100644 --- a/Assets/Scripts/SoundManager.cs +++ b/Assets/Scripts/Managers/SoundManager.cs @@ -74,7 +74,10 @@ Debug.Log("More than one SoundManager in the Scene."); if (instance != this) { - Destroy(this.gameObject); + GameObject gameObjectToDelete = SoundManager.instance.gameObject; + instance = this; + Debug.Log("deleted wrong soundManager"); + Destroy(gameObjectToDelete); } } else @@ -88,7 +91,6 @@ sounds[i].SetSource(_go.AddComponent<AudioSource>(), audioMixer); } DontDestroyOnLoad(this); - PlaySound(SoundName.MusicHappy); } private void Start() { -- Gitblit v1.9.3