From 575af36b9ec3d3c39ffb027c13c5a9bd0b369f97 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sat, 05 Apr 2025 17:44:41 +0000
Subject: [PATCH] #47 background transition based on y-level

---
 Assets/Scenes/GameplayScene.unity |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index 5b06c17..88982ad 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -5316,13 +5316,15 @@
   spriteRenderer: {fileID: 2136420134}
   transitionRenderer: {fileID: 0}
   backgroundLayers:
-  - yThreshold: -1
+  - yThreshold: -5
     backgroundSprite: {fileID: 21300000, guid: 7d5be99b0261348468ab492c35422f1b, type: 3}
+    transitionDistance: 4
     parallaxEffect: 0.439
   - yThreshold: -300
     backgroundSprite: {fileID: 21300000, guid: 58a6eeb45a0e2674ab35114433129f28, type: 3}
+    transitionDistance: 5
     parallaxEffect: 0.482
-  transitionDuration: 1
+  playerTransform: {fileID: 254538002}
 --- !u!114 &18669457987763773
 MonoBehaviour:
   m_ObjectHideFlags: 0

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