From 576c113fadde0791c40fad63b374f9430f875af5 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Wed, 27 Dec 2023 18:17:22 +0000 Subject: [PATCH] Changed drops, no need just go directly into inventory --- Assets/Scripts/PlayerController.cs | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 4d7ab47..ca18e3d 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -1,6 +1,7 @@ using Assets.Scripts.Enums; using Assets.Scripts.Helpers; using System; +using System.Linq; using UnityEngine; using UnityEngine.InputSystem; @@ -301,9 +302,9 @@ break; } //Debug.Log(contactPoints[0].otherRigidbody?.gameObject.name); - if (contactPoints[0].otherRigidbody?.name == "Tilemap") + if (contactPoints.Any(x => x.otherRigidbody?.name == "Tilemap")) { - CharacterEvents.characterDrill.Invoke(contactPoints[0], drillDirection); + CharacterEvents.characterDrill.Invoke(contactPoints.Single(x => x.otherRigidbody?.name == "Tilemap"), drillDirection); } } -- Gitblit v1.9.3